This is a quick sketch I made using the Spark editor. All props and textures in the scene were provided by Unknown Worlds Entertainment. My goal with this small scene was to explore scene construction, lighting and composition.




These are some examples of first-person weapon models created for Contagion. I worked very closely with reference material to make sure they were as close to real-life as possible and created all of the production assets for each (high-poly model, low-poly model, uvw unwrap, textures). Particular attention was paid to the sights of the weapons, due to Contagion's iron-sights aiming system which would put them under closer scrutiny than usual.





   
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